Your In-Game Name: 212th CO Kalin
This will be 3 separate suggestions into one post.
Suggestion 1: Remove 212th_pilot from the Ghost Company job (/212thht)
Addons Needed (workshop link): None
Reason: It is a pilot skin, 212th are a frontline regiment, pretty self explanatory.
Suggestion 2: Make 212th_cody the default skin for the 212th Commander job (/212thco)
Addons Needed (workshop link): None
Reason: Every 212th CO uses the Cody skin, no reason for it not to be the default.
Suggestion 3: Add desert ARF armor to most of the jobs (/212thsgt, /212thht, /212thlt, /212thmjr, /212thxo)
Addons Needed (workshop link): I retextured it myself, I will give the files to Senior Admins to add to the content packs, so None
Reason: An iconic armor from the Clone Wars. Since no such armor exists from Aussi's skins, I stitched one up from the ones we already have so that it can be faithful and not stick out.
We are planning on limiting it to Ghost Company Banshee+(3rd rank out of the 5, when they start hosting trainings and quals for the spec), MJR and XO, and I have made separate helmet bodygroups for Waxer and Boil (The XO and MJR).
Total size is around 18 MB. Please see screenshots below.
Edit: Added Waxer and Boil variants.
This will be 3 separate suggestions into one post.
Suggestion 1: Remove 212th_pilot from the Ghost Company job (/212thht)
Addons Needed (workshop link): None
Reason: It is a pilot skin, 212th are a frontline regiment, pretty self explanatory.
Suggestion 2: Make 212th_cody the default skin for the 212th Commander job (/212thco)
Addons Needed (workshop link): None
Reason: Every 212th CO uses the Cody skin, no reason for it not to be the default.
Suggestion 3: Add desert ARF armor to most of the jobs (/212thsgt, /212thht, /212thlt, /212thmjr, /212thxo)
Addons Needed (workshop link): I retextured it myself, I will give the files to Senior Admins to add to the content packs, so None
Reason: An iconic armor from the Clone Wars. Since no such armor exists from Aussi's skins, I stitched one up from the ones we already have so that it can be faithful and not stick out.
We are planning on limiting it to Ghost Company Banshee+(3rd rank out of the 5, when they start hosting trainings and quals for the spec), MJR and XO, and I have made separate helmet bodygroups for Waxer and Boil (The XO and MJR).
Total size is around 18 MB. Please see screenshots below.
Edit: Added Waxer and Boil variants.
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