LOW 212th model changes (yes, again)

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Kalin

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Sep 11, 2023
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Your In-Game Name: 212th CO Kalin

This will be 3 separate suggestions into one post.
Suggestion 1:
Remove 212th_pilot from the Ghost Company job (/212thht)
Addons Needed (workshop link): None
Reason: It is a pilot skin, 212th are a frontline regiment, pretty self explanatory.

Suggestion 2: Make 212th_cody the default skin for the 212th Commander job (/212thco)
Addons Needed (workshop link): None
Reason:
Every 212th CO uses the Cody skin, no reason for it not to be the default.

Suggestion 3: Add desert ARF armor to most of the jobs (/212thsgt, /212thht, /212thlt, /212thmjr, /212thxo)
Addons Needed (workshop link): I retextured it myself, I will give the files to Senior Admins to add to the content packs, so None

Reason: An iconic armor from the Clone Wars. Since no such armor exists from Aussi's skins, I stitched one up from the ones we already have so that it can be faithful and not stick out.

We are planning on limiting it to Ghost Company Banshee+(3rd rank out of the 5, when they start hosting trainings and quals for the spec), MJR and XO, and I have made separate helmet bodygroups for Waxer and Boil (The XO and MJR).

Total size is around 18 MB. Please see screenshots below.

Edit: Added Waxer and Boil variants.

promo.png

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On behalf of the MVG Staff Team

The following Suggestion has been Accepted

All the suggestions in this post have been reviewed and The Staff Team has decided to accept all of them! Expect to see it in-game soon.

// Locked and Moved to Accepted.​
 
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