Your In-Game Name: GM Commander Wolfram
Suggestion: Add NPC Stun to GM grenade
Addons Needed (workshop link): N/A
Reason: The feedback given to us about our equipment was try to improve our current equipment. So we in GM, and a few others have come up with this. Make the incendiary grenade stun NPC's like our flamethrower. It would not stun other players. We are a regiment focused on NPC clear so this fits our regiment and makes the grenade actually useful instead of being a useless tickle puddle for NPC's. To give context to people it takes 3 to 6 grenades to take out one event level NPC, and thats if they stay in the small area that it ignites. With this change GM could actually implement breach tactics with grenades, I for one think it would be exciting and increase the RP in breaches.
Suggestion: Add NPC Stun to GM grenade
Addons Needed (workshop link): N/A
Reason: The feedback given to us about our equipment was try to improve our current equipment. So we in GM, and a few others have come up with this. Make the incendiary grenade stun NPC's like our flamethrower. It would not stun other players. We are a regiment focused on NPC clear so this fits our regiment and makes the grenade actually useful instead of being a useless tickle puddle for NPC's. To give context to people it takes 3 to 6 grenades to take out one event level NPC, and thats if they stay in the small area that it ignites. With this change GM could actually implement breach tactics with grenades, I for one think it would be exciting and increase the RP in breaches.