- Sep 10, 2023
The Wolfpack Battalion are a reconnaissance and aerial combat regiment inside of the GAR. Wolfpack Troopers are equipped with the J-12 Jetpack which allow the troopers to be extremely agile and fast moving. Wolfpack Troopers are trained in Aerial Combat, General Jetpack Training and Hostage Rescue training as soon as they join the regiment, this allows them to be extremely effective with their equipment. Wolfpack Troopers weaponry is suited towards mid-long range combat, with low recoil scoped rifles that allow them to pick off targets at decent distances. Wolfpack is the fastest ground troopers due to their Jet packs, allowing them to travel to dangerous situations in a small amount of time.
The CR-2 is the 104th's main weapon which every Wolfpack member is equipped with. It has 35 rounds per mag and does 30 damage per shot. It is fast firing which gives a large damage output, but the spread and accuracy makes it hard to aim in the air as the jetpacks sensitivity mean aim can be uneasy.
The DC-17 Sidearm is the sidearm given to all troopers but rarely used due to the all round use of the other weapons. All 104th troopers are equipped with a singular DC-17 sidearm which deals 30 damage. Major+ are given a dual set of DC-17 Sidearms which displays rank.
The DC-15BR is only given to SGT+. It is a Battle Rifle which does 30 damage a shot and does much more knockback per-shot compared to the CR-2, with a significantly increased accuracy. It has 24 rounds per mag which fire in a 3 round burst, making it excellent for mid-range encounters. The DC-15BR is a very niche weapon, but it has its uses when needed in a pinch.
Pathfinder's main weapon is the HVER Mk.III, firing 8 rounds dealing 150 damage each at 90rpm, it is excellent at chipping away elite hostiles at medium to long range. The weapon has a high amount of recoil, but also has high knockback to compensate. Only Wolfpack Company and MJR+ may have access to this.
The J-12 Jetpack is specifically for the Wolfpack regiment which provide our agility and maneuverability in the air. These allow us to flank and get into the high grounds as well as confusing the enemies when we are constantly flying and shooting around them.
The Pathfinder role is for elite members of 104th, run by the HPF, who have chosen to take the tryout to become a Pathfinder Trooper. The try out can be taken at SGT. This tryout challenge even the best trooper to ensure that the trooper has what it takes to become a PF. The purpose of the PF is to act as an elite trooper in the regiment, being capable of dealing with hostiles at almost any range and location, while also carrying out advanced tasks such as negotiations, flanking and eliminating targets at medium to long range, further than the CR-2 and DC-15BR would normally allow for. The loadout of a PF is both the CR-2 and DC-17 but also are equipped with the DC-15BR and the HVER Mk.III, these are perfect for a PFs role as it makes PF versatile at all ranges.
Wolfpack Senior Officers
Executive Officer: LoCho
Jedi General Plo Koon: N/AWolfpack Specialisation Leaders
Alpha ARC: Alpha-06 Jax
Pathfinder Leader: Keth
Medical Officer: Shadow
- Never use equipment outside of events or trainings unless permission from Navy or LT+
- If arrested multiple times (3) or for a serious offence, will be a demotion in the regiment.
- If inactive for 5+ days without notice will result in removal from the regiment.
- Have common sense when it comes to server rules, respect and discipline.
If you have any questions, or feel the need to get in contact with CO Chihiro or anyone else, please DM Chi on Discord or ask any LT+ In Game.